Hordes of gamers, many of which were dedicated to the popular Sims video games, waited anxiously for Electronic Arts video game later called Spore. Electronics Arts did not disappoint her many fans as the $ 49.99 regular version of Spore, the $ 9.99 Spore Creature Creator and the $ 79.99 Galactic version of Spore were released without a hitch and were quickly removed shelves of retail stores. Although Spore's sales did not match exactly the volume of sales of video game monoliths Guitar Hero III or Grand Theft Auto IV, was very well done. It's usually about a week after news of a video game in which people who bought the game begin flooding the Internet with your personal praise or damnation of the video game. They talk about things like game speed and graphics resolution, the game will end the game on-line, character building etc. Not this time! With Spore, we talked all its DRM!
What is DRM? The protection of copyright called DRM stands for Digital Rights Management, a term used to describe the different techniques for restricting the free use and transfer of digital content. DRM is used in a number of means of communication, but is more common in music and video files. Many people believe that DRM should stand for Digital Restrictions Manager is that it deals with restrictions, while users away their rights. Companies like Apple began using DRM under the auspices of the fight against piracy. Did it work? You tell me. After the new type of severe DRM Electronics Arts put on Spore spread to future buyers, it took only a few days to more than 500,000 copies of illegal video game Spore (without DRM) to be downloaded from P2P BitTorrent sites on the Internet. Does DRM works? No! It ticks people. If you do not believe it, ask Amazon.com, where thousands of people unhappy with Spore's DRM restrictions gave the new video game a lowly one star rating. Thanks to DRM, Spore has become the most pirated game ever.
So what was so bad about Spore's DRM to get so many people in an uproar? Here's what it is and I tell you from experience firsthand, because I bought the $ 79.99 Galactic version of Spore and after one more download, the game will be worthless. Why is my video card has not been set perfectly to run Spore, I received a warning after the first installation that I needed to change the video card settings and reinstall Spore again or the game does not work. A facility used. I did what was required and reinstalled Spore again. No error message this time, the game works great. Two installations used. So why am I counting installations? You see, with Spore's DRM restrictions, the purchaser can install the game on three occasions. After the treatment facility, has purchased and paid for the game of Spore will be nothing but a useless piece of plastic. You can play, but you will never be able to install again. Then pray, do not you go with the computer because it will not be able to install Spore to a new one. If I knew about Electronic Arts DRM restrictions for Spore, I never bought it and I went to the accession of another 500,000 so-called pirates visiting a site to download free games download a version without DRM.
Some say the company should be allowed to protect their products protected by copyright, and I agree as long as they do not take rights away from new owners, who bought the products in copyright. I would first say that not necessarily hate the idea of protection of copyright, but I hate how the DRM has been abused by companies. When a person buys a product of law, the copyright should belong now to the new owner with the product. In my case, when I buy something, it should be mine to do what I like. So that does not involve harm, torture or kill a living being, I would have complete and total rights to do what I want with this product. Here are some examples of what I mean. If I were to buy a German shepherd dog ($ 800), it's mine. If I want to sell or give my dog to someone else, I have the right to do so. If I buy a car (25,000 $) and one week after printing to sell or give, because I can do everything right. If I were to buy a house ($ 200,000) outright for money (I hope), this house would be entirely my own to sell or even if I want. If the complete and total rights to do what I want with my dog, my car and my house, please someone tell me why I can face the charges and penalties for this I want my game Spore $ 79.99 or any other video game for that matter. Heck, with the new DRM restrictions imposed on my EA game Spore, I can not install more than three times. In truth, Spore still belongs to Electronic Arts, even though I forked my hard earned money for the rights of property. Herein lies the true crime my friends. And the video game industry wonders why more and more generally decent people have turned to piracy.
Unfortunately, the video game companies like Electronic Arts are the cause without knowing the fall of the video game industry with their abuse of DRM restrictions. Piracy paranoia has already taken a huge bite of PC and Mac game industry. I remember when stores like Egghead and Electronics Boutique used to be stocked wall to wall video games for PC or Mac Then, come with all these anti-piracy rules unfair that if you open the games packaging there will be no exchange or refund. Are you kidding me. With all the different computer configurations out there due to lack of industry standards, which have not been fortunate to encounter a conflict when installing or playing. How many of you remember buying a set of only $ 50 per computer does not work when you installed it. I remember how you felt when you tried to recover your money for a $ 50 game that you never got to play, if only to be told by the seller as suspects in store counter, Too Bad, no refund No Policy Exchange Here! Many will remember. This is the main reason good honest folk turned to P2P sites to download their games first computer. No risk of losing their money without any fault on their part. Thus began the downfall of the video game industry for PC and Mac Now when you go into a store looking to buy a PC game, all you find is a bit 'rack of about fifteen computer games hidden somewhere in back of a video game store video.
Do not look now, but the video game industry is following that same path of self destruction as before, and the restrictions they put DRM on games like Spore will be their loss. Does the fact that the Spore DRM policy has brought the game to become the most pirated video of the story does not change in the policies of copyright, then they will be in big trouble as an industry. I realize I'm ranting, but I tend to be ticked when I am torn and I am not alone here. Head over to CNet or Amazon.com to see what people are saying about the Spore DRM policy. The game makers had better listen too, because they are on track to causing his own death with such a policy draconian DRM. Electronic Arts, maker of Spore especially had better open your ears, because more than 500,000 people downloading DRM free versions of the game sites to download free games in a few days ago a thunder noise. The release of Spore should be a happy day for everyone. Instead, EA punishing DRM policy may have begun in the fall of the video game industry, and would be a sad day for everyone.
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