Wednesday, December 16, 2009

Top 20 Worst Video Games of All Time


What makes the worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screens ... All these elements contribute to games that jumped from the window in disgust of losing $ 3 to rent. In this list we prudently considered what games made us break the most things, and made us wonder how the fuck ever made this game? "There were some obvious immediate choices like" Shaq Fu "and" ET "and there were also some more personal choices like" Fatal Fury "and" Elevator Action. "Old-Wizard brings you the top 20 games all-time hope never to experience the inexorably abominable game Thurs we had experienced in a game like "Three Stooges", where what we thought would be 2 days of video rental game euphoria proved to be time for personal disgust, wondering how it can be could rent a game so bad. However, if you're one of those people who love to play video bad because they make you feel better about yourself and ebullient about the achievements worthy of your life, then these are games to play. as a program of elementary you probably have a good chance of creating a lot better than "Muscle" and does not feel too bad.

20. Yo! Noid (NES)

Yo! Noid is about as fun as eating left over pizza that was tossed in the garbage a week earlier. When an advertising slogan to make a video game, you can be sure of is total ass. This game is no exception. "Yo PARANOID" may be the best example of idiots in marketing who think that everything can be translated into a videogame. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in "Ghost n Goblins". What is more annoying than having absolute power and no proceedings to protect against a single enemy to kill. Even the smallest enemy within a neighbor can dominate the Noid oblivion, who wonder why the hell the Noid took upon himself to save New York City. His weapon is a yo-yo, not a yo-yo magic as we find in Star Tropics, but a standard yo-yo, which makes you wonder even more why the Noid thinks he can save New York City, without stamens and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are placed in competition for a pizza, while the city is in flames by noid a hero without resistance, a weapon evil, and not the dedication to the task. Worse, if you lose the contest to eat pizza, you must restart the level again insurmountable. At this point, you throw the cartridge window and remain validated in your consciousness of the seriousness of the idea that she has always been to take a banal advertising signifier and assume it will be successful as a video game. I do not think I ever ate at Dominos after playing that excuse of a game clearly.

19. Skate or Die (NES)





Skate or Die? I'd rather die then play Skate or die ever again in this life. The title screen shows some paltry loser who you want to fly to look so clownish. The game irritates you even more. You skate around different areas with ramps, a few maneuvers, and the same impossible controller issues. Then when you've finished an area you are bombarded with the same since losing the title screen, this time taking up space with his massive poaching Noggin (which in their mind could ever have a mo - hawk?) If you go a game called "Skate or Die, how can it be one of the most pedestrian games ever made and is supposed to stay at the forefront because I am looking for a gorilla with an ugly green mo-hawk? least show a little 'blood or anger when errors in these courses that bored me to deserve the name of Skate or die. The same circle of painful progress rapidly, with a little extra to generate interest in playing more than five minutes, unless you like watching 8-bit graphics of infirm skaters that can provide images of a cool guy, flashing hand signals when you rock you doing something cool. I suspect there are people who enjoy this garbage. The people who should never meet, God willing.

18. Where's Waldo (NES)




Who would have thought it would be a good idea? Well, maybe if you go in this episode NES in a superhero fighting game where Waldo had superpowers like something out of his glasses, but the payment seems to be the exact same concept as the books, but worse. At least in the books, you could spot Waldo, the graphics and objects for the NES "Where's Waldo" is so poor that everything looks like the shit that makes it impossible for the chance to see him. Why not just stick with the books, but in the first place? Who in their right would buy this game? It 'hard to imagine even 5 of these games sold. One could imagine that someone admits to buying this dung when you can buy the book in Nice, iridescent clear? "Where's Waldo" consists of a large screen with a cursor to move the objects non-descript. One might think that the sales department might have something to say about it. But, as with other games that have been brought from the TV screen for the console platform, all that mattered was cashing a good idea, no matter what the idea was that the video system game.

17. Total Recall (NES)




When a publisher releases a game based on a film that often seems to depend on the movie hype to sell copies rather than concentrating on the production makes it a quality game. Total Recall for the NES is a game for example (which we will see two more games based on films on the list too). And 'nothing short of amazing to think that a console as wide as the NES, with its roadmap of wonderful movie titled games (like Star Wars), would make a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything in the game leaves much to be desired: the controls do not respond, the graphics are atrocious and the game is simply confusion. In addition, the thread of the story and characters do not resemble those of the film itself, which is supposed to be portraying - which may not necessarily be a bad thing, since I did not like the film, which both.

16. Fatal Fury (Sega Genesis)





Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was Street Fighter. Poor Mans was the Street Fighter, literally and figuratively. The characters were poorly designed, the post-fight dialogues were a monstrosity of van damnesque banality, and the final boss was about as scary as a trick of grade 4 in ambush in a place of wonder woman. Your friend has bought this game when he could not afford the real street fighter which would be anywhere from $ 40 - $ 50 dollars. Fatal Fury is a game of 20 million dollars and has demonstrated. However, this has not prevented that your friend call you and say: "I made this game Fatal Fury, which can be better than street fighter", most of your laughter that you realize your friend made a competition that had the best video games (These are the people who often find themselves with books around entitled "How to start a conversation and make friends"). Fatal Fury is one of the poorest attempts to play 2 players fight op style of play. Combining characters with movements derived Goofy and hopes to be "the next street fight", and get this poor piece of shit.

15. Elevator Action (Arcade)




Pac-Man is a simple game and one of the greatest games of all time. The original Donkey Kong and Super Mario Brothers are so simple as the rank of some of the best gaming experiences of all time. Elevator Action is a very simple game, and is one of the greatest games of all time, which proves that the genius of simplicity is not always the same. This game quickly becomes repetitive. I go down the stairs shooting the same enemies Sleuth cock again and again. From time to time, take an elevator down and shoot the same enemies again and again. The music is deeply irritating and completely uninspired. It's easy to fall asleep to this music (not in a good level of Mario Kart coastal), which should not be the case of an action thriller that tries to be "edgy." There's really nothing more to say about this game. You fall asleep 2 minutes into the game Elevator Action or you will be angry it's so fucking boring. There is a dividing line between boredom and sheer genius when it comes to overtly simple games like those listed above. Pac-Man, you can play for hours and hours with a level that barely change and only enemy gradually increase the speed and level of difficulty. Elevator Action on the other hand, we know almost immediately gets tired and uninspired.

14. Fester's Quest (NES)




Play this game for the first time, the first thoughts that arise in my head are: "I can not believe that this game ever created." Fester's Quest for NES is well deserving of its place in this list. Loosely inspired the 1960 TV show off the Adams Family, Fester's Quest follows Uncle Fester as he attempts to save his town from an alien invasion. Pardon? What do foreigners have to do with the family of Adam? The odd plot sets the tone for the game itself. Arms Uncle Fester has a gun that gets worse the more you have on and whip. The story line, the power-up, and the game gives you the impression that this would be a different game before getting the Adams' Family name slapped on it. And as with most games on our list of the Top 20 worst video games, Fester's Quest is difficult. speak against it with his life difficult. You get two hits, no extra lives, and no code. The various enemies are harder to hit with weapons that are equipped, and if they die, even once, you had to start the game all over again which makes it not only difficult but extremely tedious and frustrating. There is almost no quality, no redemption for this game, various sound effects, which are taken directly from Blaster Master, another set SunSoft, and one of the greatest games ever made. Unfortunately, SunSoft was unable to repeat that success with this game horrible.

13. Desert Strike: Return to the Gulf (Sega Genesis)




This game was originally released in 1992 for the Genesis system and has maintained a small following for a while '. The reason for what follows is probably due to the assault as a result of this game, including Jungle Strike, "" Soviet Strike "and" nuclear attack. "Note, of course, that all these titles give the game away before one is still able to enjoy recreational activities. This view, however, will focus only on the first of the series "Desert Strike".

Where to start ...?

I suppose it all began with Saddam Hussein and his regime believing that they can invade a country in the Middle East, without any kind of impact a cultural thirst for oil in the West that wants to promote democracy and Starbuck's. World politics aside, a year after the Gulf War, the forces led by a red Kilbaba general to take over an Arab Emirate, hoping to start WWIII. This is, of course, if the Apache helicopter and its Hellfire missiles powerful attack had something to say! The military-industrial complex of the United States has struck again. A weapon was designed taking off from his base commander of off-shore and roars through the dunes with his gun Gattling aloud, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), some objectives must be met. To achieve these goals and win, a warrior mentality is needed, with a strong trigger finger. Apache is equipped with Hellfire missiles, Hydra rockets and a gun safe that tears shit up! Sounds fun eh?

Sorry ... He is aging rapidly. This occurs for several reasons. First, level after level, occurred in almost the same card. Maybe the enemy positions change a little 'with the objectives. But the ship is in the same place at sea. The main areas of refueling and rearming are in the same area. For the laity, it is just repeating over and over again. The game tries to tackle you from getting too bored with the paper though. If you do not get in order, and enemy weapons, which is the approach to the guards say, a radio tower that has three goals, and you are always the target, the enemies will automatically lock on you and unload their cargo of metal in the hull of your gunship. A second reason that has quickly become old because of the graphics rather mediocre. This course of Sega, so do not expect that the blood splatter HD, but when an enemy combatant is killed they flop in the mud as if there never were. Rather weak, if you ask the staff here at Old Wiz. The ultimate reason that is aging rapidly, because when you face to face against the "Big Man" himself, is quite easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean come on! It took two wars and billions of dollars to find the boy in a spider hole. In Desert Strike only takes a few well-guided missiles and that's it. You win. Yay ...

Boo is more similar.

12. The Three Stooges (NES)





While most games are bad because the idea of the game being played is real terrible and because it is so difficult that you can not get through the first level, "Three Stooges" introduces a new reason why a game can be terrible . Three Stooges is basically incomprehensible to play. For the most part, you have no idea what you do when you play this game, press start and it has taken on a street outside the Three Stooges, where a wheel of wheel of fortune is anywhere that takes seemingly what you should do in the game. Then you realize that you're in another random place, where you have no idea what you should do. You are in a bowl of soup with a spoon in it. There are also what looks like pieces of excretion of the cat in the soup must be eaten. Try checking the spoon turns out to be one of the most difficult tasks you will do in this life. After a few minutes to throw the controller at the screen, you hear a sound that sounds like a broken window fan that I think should be one of the 3 Stooges angry that fail a test that you don 't control and knew nothing and had no idea of how it arrived, and why you eat the soup with ambiguous objects inside. It can be found randomly in a disc in a hospital operating room with a nurse picking up things she is down. You have no idea what you choose though. Again, try to check this fiasco is too enigmatic, and once it passes the controller on the screen.

This game is so bad, it is difficult to study longer. This is a perfect example of what happens when you try to take something from TV or movie screen and apply it to video gamedom. Designers who want to cash in on screen success will not pay attention to the garbage they put out of business.

11. Superman: The New Adventures Superman (N64)





Superman: New Adventures of Superman, released for Nintendo 64, is by far the worst thing that can happen to the Superman franchise by Richard Pryor. Univerally hide its ridiculous plot, the game also has poor graphics and bad gameplay. The plot takes place to reveal the trapping Lex Luthor's the Man of Steel's best friends - Lois Lane, Jimmy Olsen and Professor Hamilton - in a virtual world where you must enter to save. My first thought after hearing the plot was "Ok, so far it seems stupid, but most are plots Superman. I still can not wait to play the role of Superman on the N64. This is gonna be great! D also , which, with Superman can not be all bad. "Boys, I was wrong. The gameplay and the missions are just boring. For some reason, Lex Luthor has suspended some circles in the air, and you must fly through them in order to complete the mission objectives. Well, you can still fresh, I like flying. Nope. The controls will not respond if that pushed the wrong button, which usually results in the production of beer, others to a kind of response, although confused by the odd point of view. Not only that, but just use the power because others have committed themselves to fly around in certain circles that seem to belong more boring than the SNES N64. Sometimes you get to fight a virtual copy of a sworn enemy of Superman, though. The only reason to play this game is to see how the situation is bad, and only if you can not find a friend who still has a copy and has not sold or burned.

10. Ghosts' n Goblins





A recurring theme for the 20 worst games of all time was when the games were so difficult that he had to buy a new TV to break the controller against it too. There is no game that illustrates this difficulty because of the absolute n Goblins Ghosts'. 1/8th the first level, you are surrounded by piles and piles of enemies. While walking, as your character, it is virtually surrounded by a force field of enemies coming at you from every angle possible. Ok, maybe if I had a lot of energy or the armor of a decent person, you can take the level of an enemy attack infamous. While walking, you see that you have the armor, the armor looks pretty strong to a weak ass looking bird rushes down, affecting only you and your armor is to fly. Not even faux-Halloween armor is poor. I am pretty sure that if a bird hit a shell of plastic that is worn for Halloween, will not fly. As your armor useless comes flying off, you end up with an almost naked, which has nothing except underwear. Q: Who wears nothing under armor? I'm silly traditional mid evil, or is there something completely untenable on someone who wears nothing under armor? Your basically left naked in the lap of nature with a field strength of the enemy's petulant, around you every second. This game crippling game that led him to leave after 1 or 2 minutes that will make you feel like crap and make your own board to play much more germane to the levels of difficulty healthier. When programmers make these games, you make these setbacks, the most obvious to the reader? Reverse so great that they stop playing the game after 5 minutes?

9. Jurassic Park (Sega Genesis)




One of the best-selling books of all time, then turned into a film the highest collection of all time, right? You would think he would try to develop a set of similar size, no? Obviously you've never played this survey that match paint dry. One might think that when a story is created, recreations that most success stories follow a similar pattern. Jurassic Park, but just kind of meanders through the jungle and let the player feel sad and sick at the end. After a rather weak opening scene of the T-Rex roaring at you in low-def, the game starts simply. There is Dr. Grant's standing in the jungle, armed with a dart gun and some grenades, waiting to be introduced through the jungle to a destination. And that's about it. You need to make some jumps, a bit 'more rock hopping, and, perhaps, the maneuver to avoid little creatures trying to drain your life bar. You come across a dinosaur who just fall for about a minute after hitting him with a dart. The bombs, of course, are no more. A little 'more jumping and hopping through the jungle and maybe stomp on a baby raptor while doing so. And then .... TA DA! You reach the end of level one. Maybe level two will have something more exciting? But sorry, it can be a different scene, but the overall premise, at the same level after level. We go to places, back in the jungle, and perhaps drive a motor boat by another scene of low def. All this, with the ultimate goal is to return to the Visitor Center. The second to last scene takes place through the ventilation system with raptors running under you. Once you pass through a door last year, will take place on top of the installation of large bones in the main room of the Visitor Center. In a gesture of his thumb and draw a grenade between the configurations of the skeleton, breaking on raptors waiting below. And the game ends ...

With one simple grenade the last "boss" is defeated. The most simple and stupid, the game is over. Sorry Sega, but this film has affected not only reflected in your stupid black cartridges. T-Rex is a cat too!

8. Joust (NES)




Joust is unbearably boring. Same screen, same enemies, same poor sounds, no music. If you wanted to find a legal representative soporific, rides and the best treatment. Who could think that this idea could attract the attention of readers over 30 seconds? In designing the game, thinking that this fest sleep 1 screen would be sufficient to justify its place in a full cartridge? Least one game in 2nd with this garbage. Least a little 'weak ass side scroller with your opponent (which looks more like a flying ostrich) killing enemies medieval. Speaking of enemies, exactly what are these things? Why all the players and enemies in "Joust" look like poorly designed birds? In Joust, was wrapped with a boring game, controlling something like a bird, fighting against things that may or may not be more volatile. Yes, the controls are simple, so that the concept is simple, yet so simple that you do not know why you should be in this game after 30 seconds. If you have always kept a place in an arcade is beyond Old-Wizard. The sight of this NES cartridge in a store used video games induce more yawns.

7. Wayne's World (SNES)





E 'ironic that Wayne's World begins with Wayne and Garth review their "Top Ten Worst Arcade Games List" since it is the only Super Nintendo game to make our worst video games list. As fans of the SNES, a game released on consoles which must meet the brands too ugly to be considered for inclusion in our list, but Wayne's World has done just that. Usually video games based on movies without "Star Wars" in the title does not go very well, and games based off of bad movies being even worse. This game is no exception. As one might expect from a game based on Wayne's World, the scene is anything but stellar: an evil purple putridosity called Zanta Garth was kidnapped, and you must guide Wayne as he tries to save his unfortunate shoulder. Wayne is armed with a guitar that helped to defeat various enemies inhabiting Kramer Music Store, Stan Mikita's Donut Shop, club gasworks and the periphery. At each location, the assailants were monster bagpipes, accordions, coffee cups, disco ball, and Headbangers. Poor in the course of history is not necessarily automatically place a game on the list of villains. Unfortunately, the levels of dull, heavy and pure monotony controls do. Oh, and if you choose to play yourself, it will probably be every ten minutes to agree with us on this fact.

6. Muscle (NES)




This included a myriad of decent wrestling games under his belt including "Pro Wrestling" and "Wrestlemania." Has also taken Worst Wrestling game ever done anything other than "Muscle". The main reason why muscle is a terrible game, it is because of how annoying it is. There is no action, no character and no real dialogue. You start by choosing between 9 ostensibly different players, which in reality are exactly the same, except for a slight difference in color of uniforms and face shape. The game is completely silent. You would think that if a wrestling game, which will be made to include at least some tension and excitement with the addition of crowd noise and a speaker, even a little '8 Advertiser inconsistent. You get none of this with "Muscle". You get no music, no crowd noise, 2 or 3 boring moves without choice of different characters unless your duped into believing change is a wrestler masks completely different. It took about 3 minutes to play this game to realize that you wasted $ 3 to rent this soporific excuse for a wrestling game. Bring on "Pro Wrestling" where I can bash "Amazon" on the head with a chair and you can use a character with a giant star at the center of the head (Hint: When making games, use your imagination, damn it!).

5. Paperboy (NES)





When you see this game, you see the cover with a generous, Happy-Go-Lucky Paperboy newspaper delivery. Think of yourself as well, a game of being a boy of paper can not be much fun ... perhaps a sort of super-heroes and Paperboy is why it is so happy on the cover! The game is opposite to the cover. After playing this game for 10 minutes, you realize the front cover should be a Paperboy irritable beyond all bounds, and perhaps even the middle finger to attack the street dancers who have nowhere except to the dance in the middle fuck you must take to the road.

This watch 8 O 'on a Monday morning and delivered what the whole neighborhood? They get up 2 hours early to conspire against you and do not cross the middle of the road, before running over each other, beat with a spatula or a myriad of dogs chasing you. If this game will be as difficult as it is, at least a chance to change direction. At least be able to tell off your boss to give you a path of shit where you can not get in the middle of the street without being threatened your life with people who have nothing better to do than trying to dominate the small size paper. If you do not want their card, then go fuck himself. Even if you are able to avoid obstacles without end, for the provision of 1 house, finding the accuracy to throw a card in a mailbox is just as polarized. Most of the time, you lose points because your paper revolve around breaking windows of homes with people who spend their daily lives trying to destroy the driver.

This game is boring, of course, difficult, and absolutely fun. To rent a game and can not do half of the first level, no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform.

4. Big Rigs: Over the Road Racing





So yes, we speak of the worst games ever conceived not by humans? There are probably some pretty horrible games trapped under the ice of methane on Titan, Saturn's largest moon, but we try not to drop the crap about how this game really is. Now, normally, we here at Old Wiz do not take the opinions of others too seriously. You know the saying: "They are like assholes and everybody has." Well the word on son's new is that many are not alone in thinking that this is worthy of the nickname of "one of the worst games of all time." One thing is for certain is that the production team is for Big Rigs should have been beaten for violating the cardinal rule of the game, creating a game that does not waste time, does just want to hit someone after the game. Let's review some of the finer points that Big Rigs offers to its lowly participants ...

First, the idea of this game is also a race is sketchy at best. When the race begins before your opponents do not really too hard to make this worth the risk. This is because the creators forgot to give them any kind of functions and keep going straight ... throughout the race ...

Rather fight ...
Let's Get even more stupid now there are ...
There is nothing to avoid during the race. There is nothing on the side of the road that might interfere with the ability to drive. Make no mistake, many buildings and bridges, and various other obstacles, but, unlike the pseudo-reality racing games Big Rigs you can drive right through them without even slowing down. These devices must have a powerful HEMI under the hood that you can only drive vertically without losing speed, let alone crash! These things can pass through the screen for crying out loud!

Go ...

Gears does not really work ... all. But that's OK, because you can not lose the key. If you do, contact Old Wizard immediately and we'll fly beyond our helicopter to pick you up and take you to the test. No matter what happens in every race, "the words" You are a winner stick on screen to indicate the glory of racing trucks. The list could go on forever, and maybe even a little 'more. Frankly, this game sucks so bad that we do not even write anything wrong with that. "winners" who have made this game should be banned for eternity in a truck stop bathroom. End of story on that.

3. Top Gun (NES)





Top Gun on the NES is probably the most boring game ever being banal great system out to 8 bits. This is a flight simulator that extra features, no stirring sounds, and no control to do anything but go forward and sometimes shoot planes that look more like computer speakers. All goes well when you consider that for a game so easy and boring will surely be conquered in no time, but after 50 attempts to try to land your plane in an air carrier, you realize that this game is not only shamefully trivial but it is impossible to stop, because it is virtually impossible to land the plane. When your plane landing on an aircraft carrier, you are given clear guidance on the screen "command" behind you. If you follow the instructions 100% perfect, you will need about a 5% chance of landing the aircraft. I personally saw the plane landed once. I remember that memorable day. I was a friend and four of us watched the father of my friends try to overcome this insurmountable task. The first time we saw the land, we had a party. I remember looking over to one of my friends who may have been cries of joy, like the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next level, where everyone knew that could not happen again, and he did not.

How is it possible for programmers to commit a monumental mistake to do a job to finish a level so impossible? Take the game for months, you have testers test out for months. Who let this once? This attempt trivial flight simulator combined with poor programming make this one of the worst games of all time.

2. Shaq Fu (Sega Genesis)





Shaq Fu for Sega Genesis is probably the worst game ever designed to come out for any system platform. The story is so abominable that the desire for an almost completely incoherent was replaced to give the idea of the plot is more enigmatic. You are Shaq, somehow in Tokyo, where he was discovered by a Zen master of karate which says that for some distant planet to save the world (I wonder if the same Shaq never played, or even to write this script?). Once you bear the script blatantly obvious, you have to endure the worst 2 player fighting game of all time. The control in this game is incomprehensible. The best thing you can do is just hammer the buttons on the controller with their hands and watch the screen, hoping that the capricious hammering of the controller will cause a victory against the most banal of opponents. Watching the screen does not serve the cause, or because the way in which it seems stupid to see the world show great fight against a man in basketball shorts. Once you have lost because control is so irritating, you have to suffer the most banal of dialogue with the enemy 80 times more skills that have as Shaq. Your opponents can basically throw things at you, you can throw fucking planets when you have left on a high calcium and low calcium depending on which buttons your case Smashing. With a name like "Shaq Fu", you had to know this game would be bad, but you were not in Serbian for how the situation was until they actually play for you.

1. E.T. (Atari 2600)





As a child in the 80s and was a big part of my life. E 'was the first film, second and third, I saw in a theater. E 'was Reese's Pieces candy my favorite. It forced me to get my Star Wars huffy off ledges, hoping to steal my profile Chubby opposite the small moon. Perhaps the greatest of all, who has removed all fear of foreigners in May I had. You can imagine my excitement when my father came home with this game, his face lit up as if he were my age and took me by the hand to the beloved 2600.

The point of this game is to find parts for your ship to go home. The rooms are situated in what can only be described like that ET falls into periodically. I never made the first pit. They say there are 5 levels of play almost identical. I heard that there are enemies, and that eating Elliott gives you power ups ... I've seen any of these things. I opened the game fall into a hole and never came out.

This game only destroyed Atari and its legacy. Had produced so many cartridges of this game that have never been sold really needed to buy land in New Mexico and the creation of an ET landfill in the desert, ouch. They tried to follow in the wake of Tron and capitalize on the ET brand, but they all eventually do, he begins a long tradition of games based on films of shit. And thank you, you broke my childhood and gave me a reason to go play in traffic.

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